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We use in the following text a polynomial class to demonstrate the use of object oriented programming within Octave. This class was chosen as it is simple, and so doesn’t distract unnecessarily from the discussion of the programming features of Octave. However, even still a small understand of the polynomial class itself is necessary to fully grasp the techniques described.
The polynomial class is used to represent polynomials of the form
a0 + a1 * x + a2 * x^2 + … + an * x^n
where a0, a1, etc. are real scalars. Thus the polynomial can be represented by a vector
a = [a0, a1, a2, …, an];
We therefore now have sufficient information about the requirements of the class constructor for our polynomial class to write it. All object oriented classes in Octave, must be contained with a directory taking the name of the class, prepended with the @ symbol. For example, with our polynomial class, we would place the methods defining the class in the @polynomial directory.
The constructor of the class, must have the name of the class itself and so in our example the constructor with have the name @polynomial/polynomial.m. Also ideally when the constructor is called with no arguments to should return a value object. So for example our polynomial might look like
## -*- texinfo -*- ## @deftypefn {Function File} {} polynomial () ## @deftypefnx {Function File} {} polynomial (@var{a}) ## Create a polynomial object representing the polynomial ## ## @example ## a0 + a1 * x + a2 * x^2 + @dots{} + an * x^n ## @end example ## ## @noindent ## from a vector of coefficients [a0 a1 a2 @dots{} an]. ## @end deftypefn function p = polynomial (a) if (nargin == 0) p.poly = [0]; p = class (p, "polynomial"); elseif (nargin == 1) if (strcmp (class (a), "polynomial")) p = a; elseif (isvector (a) && isreal (a)) p.poly = a(:).'; p = class (p, "polynomial"); else error ("polynomial: expecting real vector"); endif else print_usage (); endif endfunction
Note that the return value of the constructor must be the output of
the class
function called with the first argument being a
structure and the second argument being the class name. An example of
the call to this constructor function is then
p = polynomial ([1, 0, 1]);
Note that methods of a class can be documented. The help for the
constructor itself can be obtained with the constructor name, that is
for the polynomial constructor help polynomial
will return the
help string. Also the help can be obtained by restricting the search
for the help to a particular class, for example help
@polynomial/polynomial
. This second method is the only means of
getting help for the overloaded methods and functions of the class.
The same is true for other Octave functions that take a function name
as an argument. For example type @polynomial/display
will
print the code of the display method of the polynomial class to the
screen, and dbstop @polynomial/display
will set a breakpoint
at the first executable line of the display method of the polynomial
class.
To check where a variable is a user class, the isobject
and
isa
functions can be used. For example:
p = polynomial ([1, 0, 1]); isobject (p) ⇒ 1 isa (p, "polynomial") ⇒ 1
Return true if x is a class object.
The available methods of a class can be displayed with the
methods
function.
Return a cell array containing the names of the methods for the object obj or the named class classname.
obj may be an Octave class object or a Java object.
See also: fieldnames.
To inquire whether a particular method is available to a user class, the
ismethod
function can be used.
Return true if obj is a class object and the string method is a method of this class.
For example:
p = polynomial ([1, 0, 1]); ismethod (p, "roots") ⇒ 1
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