You can add titles, axis labels, legends, and arbitrary text to an existing plot. For example:
x = -10:0.1:10; plot (x, sin (x)); title ("sin(x) for x = -10:0.1:10"); xlabel ("x"); ylabel ("sin (x)"); text (pi, 0.7, "arbitrary text"); legend ("sin (x)");
The functions grid
and box
may also be used to add grid
and border lines to the plot. By default, the grid is off and the
border lines are on.
Finally, arrows, text and rectangular or elliptic boxes can be added to
highlight parts of a plot using the annotation
function. Those objects
are drawn in an invisible axes, on top of every other axes.
(string)
¶(string, prop, val, …)
¶(hax, …)
¶h =
title (…)
¶Specify the string used as a title for the current axis.
An optional list of property/value pairs can be used to change the appearance of the created title text object.
If the first argument hax is an axes or legend handle, then add a
title to this object, rather than the current axes returned by gca
.
The optional return value h is a graphics handle to the created text object.
()
¶command
¶(str1, str2, …)
¶(charmat)
¶({cellstr})
¶(…, property, value, …)
¶(hobjs, …)
¶("command")
¶(hax, …)
¶(hleg, …)
¶hleg =
legend (…)
¶Display a legend for the current axes using the specified strings as labels.
Legend entries may be specified as individual character string arguments, a character array, or a cell array of character strings. When label names might be confused with legend properties, or command arguments, the labels should be protected by specifying them as a cell array of strings.
If the first argument hax is an axes handle, then add a legend to this
axes, rather than the current axes returned by gca
.
If the first argument hleg is a legend handle, then operate on this legend rather than the legend of the current axes.
Legend labels are associated with the axes’ children; The first label is assigned to the first object that was plotted in the axes, the second label to the next object plotted, etc. To label specific data objects, without labeling all objects, provide their graphic handles in the input hobjs.
The following customizations are available using command:
"show"
Show legend on the plot
"hide"
Hide legend on the plot
"toggle"
Toggle between "hide"
and "show"
"boxon"
Show a box around legend (default)
"boxoff"
Hide the box around legend
"right"
Place label text to the right of the keys (default)
"left"
Place label text to the left of the keys
"off"
Delete the legend object
The legend
function creates a graphics object which has various
properties that can be manipulated with get
/set
.
Alternatively, properties can be set directly when calling legend
by
including property/value pairs. If using this calling form, the
labels must be specified as a cell array of strings. Graphics object
properties are documented in detail at Graphics Object Properties.
Following is a subset of supported legend properties:
autoupdate
: "off"
| {"on"
}Control whether the number of legend items is updated automatically when objects are added to (or deleted from) the peer axes. For example:
## Create a single plot with its legend. figure (); plot (1:10); legend ("Slope 1"); ## Add another plot and specify its displayname so that ## the legend is correctly updated. hold on; plot ((1:10) * 2, "displayname", "Slope 2"); ## Stop automatic updates for further plots. legend ("autoupdate", "off"); plot ((1:10) * 3);
box
: "off"
| {"on"
}Control whether the legend has a surrounding box.
location
: "best"
| "bestoutside"
|"east"
| "eastoutside"
| "none"
| "north"
|
{"northeast"
} | "northeastoutside"
|
"northoutside"
| "northwest"
| "northwestoutside"
|
"south"
| "southeast"
| "southeastoutside"
|
"southoutside"
| "southwest"
| "southwestoutside"
|
"west"
| "westoutside"
Control the location of the legend.
numcolumns
: scalar interger, def. 1
Control the number of columns used in the layout of the legend items. For example:
figure (); plot (rand (30)); legend ("numcolumns", 3);
Setting numcolumns
also forces the numcolumnsmode
property
to be set to "manual"
.
orientation
: "horizontal"
| {"vertical"
}Control whether the legend items are arranged vertically (column-wise) or horizontally (row-wise).
string
: string | cell array of stringsList of labels for the legend items. For example:
figure (); plot (rand (20)); ## Let legend choose names automatically hl = legend (); ## Selectively change some names str = get (hl, "string"); str(1:5:end) = "Garbage"; set (hl, "string", str);
textcolor
: colorspec, def. [0 0 0]
Control the color of the text strings for legend item.
The full list of supported legend specific properties can be found at Legend Properties.
A legend is implemented as an additional axes object with the tag
property set to "legend"
. Properties of the legend object may be
manipulated directly by using set
.
The optional output value hleg is a handle to the legend object.
Implementation Note: The legend label text is either provided in the call to
legend
or is taken from the DisplayName
property of the
graphics objects. Only data objects, such as line, patch, and surface, have
this property whereas axes, figures, etc. do not so they are never present
in a legend. If no labels or DisplayName
properties are available,
then the label text is simply "data1"
, "data2"
, …,
"dataN"
.
The legend FontSize
property is initially set to 90% of the axes
FontSize
to which it is attached. Use set
to override this
if necessary.
(x, y, string)
¶(x, y, z, string)
¶(…, prop, val, …)
¶(hax, …)
¶h =
text (…)
¶Create a text object with text string at position x, y, (z) on the current axes.
Multiple locations can be specified if x, y, (z) are vectors. Multiple strings can be specified with a character matrix or a cell array of strings.
Optional property/value pairs may be used to control the appearance of the text.
If the first argument hax is an axes handle, then add text to this
axes, rather than the current axes returned by gca
.
The optional return value h is a vector of graphics handles to the created text objects.
Example 1 : multi-line text via 3 different methods
text (0.5, 0.8, {"Line 1", "Line 2"}) text (0.5, 0.6, ["Line 1"; "Line 2"]) text (0.5, 0.4, "Line 1\nLine 2")
Example 2 : text at multiple locations
text ([0.2, 0.2], [0.8, 0.6], "Same text at two locations") text ([0.4, 0.4], [0.8, 0.6], {"Point 1 Text", "Point 2 text"}) text ([0.6, 0.6], [0.8, 0.6], {{"Point 1 Line 1", "Point 1 Line 2}, "Point 2 text"})
Example 2 : adjust appearance using text properties
ht = text (0.5, 0.5, "Hello World", "fontsize", 20); set (ht, "color", "red");
Programming Notes: The full list of properties is documented at Text Properties.
Any numeric entries in a cell array will be converted to text using
sprintf ("%g")
. For more precise control of the appearance convert
any numeric entries to strings using num2str
, sprintf
, etc.,
before calling text
.
(string)
¶(string, property, val, …)
¶(hax, …)
¶h =
xlabel (…)
¶Specify the string used to label the x-axis of the current axis.
An optional list of property/value pairs can be used to change the properties of the created text label.
The full list of text object properties is documented at Text Properties.
If the first argument hax is an axes handle, then operate on
this axes rather than the current axes returned by gca
.
The optional return value h is a graphics handle to the created text object.
(string)
¶(string, property, val, …)
¶(hax, …)
¶h =
ylabel (…)
¶Specify the string used to label the y-axis of the current axis.
If hax is specified then label the axis defined by hax.
An optional list of property/value pairs can be used to change the properties of the created text label.
The full list of text object properties is documented at Text Properties.
If the first argument hax is an axes handle, then operate on
this axes rather than the current axes returned by gca
.
The optional return value h is a graphics handle to the created text object.
(string)
¶(string, property, val, …)
¶(hax, …)
¶h =
zlabel (…)
¶Specify the string used to label the z-axis of the current axis.
An optional list of property/value pairs can be used to change the properties of the created text label.
The full list of text object properties is documented at Text Properties.
If the first argument hax is an axes handle, then operate on
this axes rather than the current axes returned by gca
.
The optional return value h is a graphics handle to the created text object.
(c, h)
¶(c, h, v)
¶(c, h, "manual")
¶(c)
¶(…, prop, val, …)
¶hlabels =
clabel (…)
¶Add labels to the contours of a contour plot.
The contour levels are specified by the contour matrix c which is
returned by contour
, contourc
, contourf
, and
contour3
. Contour labels are rotated to match the local line
orientation and centered on the line. The position of labels along the
contour line is chosen randomly.
If the argument h is a handle to a contour group object, then label
this plot rather than the one in the current axes returned by gca
.
By default, all contours are labeled. However, the contours to label can be
specified by the vector v. If the "manual"
argument is
given then the contours to label can be selected with the mouse.
Additional property/value pairs that are valid properties of text objects
can be given and are passed to the underlying text objects. Moreover,
the contour group property "LabelSpacing"
is available which
determines the spacing between labels on a contour to be specified. The
default is 144 points, or 2 inches.
The optional return value hlabels is a vector of graphics handles to
the text objects representing each label.
The "userdata"
property of the text objects contains the numerical
value of the contour label.
The full list of text object properties is documented at Text Properties.
[c, h] = contour (peaks (), -4 : 6); clabel (c, h, -4:2:6, "fontsize", 12);
on
¶off
¶(hax, …)
¶Control display of the axes border.
The argument may be either "on"
or "off"
. If it is
omitted, the current box state is toggled.
If the first argument hax is an axes handle, then operate on this
axes rather than the current axes returned by gca
.
on
¶off
¶minor
¶minor on
¶minor off
¶(hax, …)
¶Control the display of plot grid lines.
The function state input may be either "on"
or "off"
.
If it is omitted, the current grid state is toggled.
When the first argument is "minor"
all subsequent commands
modify the minor grid rather than the major grid.
If the first argument hax is an axes handle, then operate on
this axes rather than the current axes returned by gca
.
To control the grid lines for an individual axes use the set
function. For example:
set (gca, "ygrid", "on");
(…, loc)
¶(delete_option)
¶(hcb, …)
¶(hax, …)
¶(…, "peer", hax, …)
¶(…, "location", loc, …)
¶(…, prop, val, …)
¶h =
colorbar (…)
¶Add a colorbar to the current axes.
A colorbar displays the current colormap along with numerical rulings so that the color scale can be interpreted.
The optional input loc determines the location of the
colorbar. If present, it must be the last argument to colorbar
.
Valid values for loc are
"EastOutside"
Place the colorbar outside the plot to the right. This is the default.
"East"
Place the colorbar inside the plot to the right.
"WestOutside"
Place the colorbar outside the plot to the left.
"West"
Place the colorbar inside the plot to the left.
"NorthOutside"
Place the colorbar above the plot.
"North"
Place the colorbar at the top of the plot.
"SouthOutside"
Place the colorbar under the plot.
"South"
Place the colorbar at the bottom of the plot.
To remove a colorbar from a plot use any one of the following keywords for
the delete_option: "off"
, "delete"
, "hide"
.
If the first argument hax is an axes handle, then the colorbar is
added to this axes, rather than the current axes returned by gca
.
Alternatively, If the argument "peer"
is given, then the following
argument is treated as the axes handle in which to add the colorbar. The
"peer"
calling syntax may be removed in the future and is not
recommended.
If the first argument hcb is a handle to a colorbar object, then operate on this colorbar directly.
Additional property/value pairs are passed directly to the underlying axes object. The full list of properties is documented at Axes Properties.
The optional return value h is a graphics handle to the created colorbar object.
Implementation Note: A colorbar is created as an additional axes object
with the "tag"
property set to "colorbar"
. The created
object has the extra property "location"
which controls the
positioning of the colorbar.
See also: colormap.
(type)
¶("line", x, y)
¶("arrow", x, y)
¶("doublearrow", x, y)
¶("textarrow", x, y)
¶("textbox", pos)
¶("rectangle", pos)
¶("ellipse", pos)
¶(…, prop, val)
¶(hf, …)
¶h =
annotation (…)
¶Draw annotations to emphasize parts of a figure.
You may build a default annotation by specifying only the type of the annotation.
Otherwise you can select the type of annotation and then set its position
using either x and y coordinates for line-based annotations or a
position vector pos for others. In either case, coordinates are
interpreted using the "units"
property of the annotation object.
The default is "normalized"
, which means the lower left hand corner
of the figure has coordinates ‘[0 0]’ and the upper right hand corner
‘[1 1]’.
If the first argument hf is a figure handle, then plot into this
figure, rather than the current figure returned by gcf
.
Further arguments can be provided in the form of prop/val pairs to customize the annotation appearance.
The optional return value h is a graphics handle to the created
annotation object. This can be used with the set
function to
customize an existing annotation object.
All annotation objects share two properties:
"units"
: the units in which coordinates are interpreted."centimeters"
| "characters"
|
"inches"
| "{normalized}"
| "pixels"
|
"points"
.
"position"
: a four-element vector [x0 y0 width height].Valid annotation types and their specific properties are described below:
"line"
Constructs a line. x and y must be two-element vectors specifying the x and y coordinates of the two ends of the line.
The line can be customized using "linewidth"
, "linestyle"
,
and "color"
properties the same way as for line
objects.
"arrow"
Construct an arrow. The second point in vectors x and y specifies the arrowhead coordinates.
Besides line properties, the arrowhead can be customized using
"headlength"
, "headwidth"
, and "headstyle"
properties. Supported values for "headstyle"
property are:
["diamond"
| "ellipse"
| "plain"
|
"rectangle"
| "vback1"
| "{vback2}"
|
"vback3"
]
"doublearrow"
Construct a double arrow. Vectors x and y specify the arrowhead coordinates.
The line and the arrowhead can be customized as for arrow annotations, but
some property names are duplicated:
"head1length"
/"head2length"
,
"head1width"
/"head2width"
, etc. The index 1 marks the
properties of the arrowhead at the first point in x and y
coordinates.
"textarrow"
Construct an arrow with a text label at the opposite end from the arrowhead.
Use the "string"
property to change the text string.
The line and the arrowhead can be customized as for arrow annotations, and
the text can be customized using the same properties as text
graphics
objects. Note, however, that some text property names are prefixed with
"text" to distinguish them from arrow properties:
"textbackgroundcolor"
, "textcolor"
,
"textedgecolor"
, "textlinewidth"
,
"textmargin"
, "textrotation"
.
"textbox"
Construct a box with text inside. pos specifies the
"position"
property of the annotation.
Use the "string"
property to change the text string.
You may use "backgroundcolor"
, "edgecolor"
,
"linestyle"
, and "linewidth"
properties to customize
the box background color and edge appearance. A limited set of text
objects properties are also available; Besides "font…"
properties, you may also use "horizontalalignment"
and
"verticalalignment"
to position the text inside the box.
Finally, the "fitboxtotext"
property controls the actual extent of
the box. If "on"
(the default) the box limits are fitted to the
text extent.
"rectangle"
Construct a rectangle. pos specifies the "position"
property
of the annotation.
You may use "facecolor"
, "color"
, "linestyle"
, and
"linewidth"
properties to customize the rectangle background color
and edge appearance.
"ellipse"
Construct an ellipse. pos specifies the "position"
property
of the annotation.
See "rectangle"
annotations for customization.
See also: xlabel, ylabel, zlabel, title, text, gtext, legend, colorbar.