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Octave supports conversion from the RGB color system to NTSC and HSV and vice versa.
Transform a colormap or image from RGB to HSV color space.
A color in the RGB space consists of red, green, and blue intensities.
A color in HSV space is represented by hue, saturation and value (brightness) levels in a cylindrical coordinate system. Hue is the azimuth and describes the dominant color. Saturation is the radial distance and gives the amount of hue mixed into the color. Value is the height and is the amount of light in the color.
Output class and size will be the same as input.
Transform a colormap or image from HSV to RGB color space.
A color in HSV space is represented by hue, saturation and value (brightness) levels in a cylindrical coordinate system. Hue is the azimuth and describes the dominant color. Saturation is the radial distance and gives the amount of hue mixed into the color. Value is the height and is the amount of light in the color.
The input can be both a colormap or RGB image. In the case of floating
point input, values are expected to be on the [0 1] range. In the case
of hue (azimuth), since the value corresponds to an angle,
mod (h, 1)
is used.
>> hsv2rgb ([0.5 1 1]) ⇒ ans = 0 1 1 >> hsv2rgb ([2.5 1 1]) ⇒ ans = 0 1 1 >> hsv2rgb ([3.5 1 1]) ⇒ ans = 0 1 1
Output class and size will be the same as input.
Transform a colormap or image from red-green-blue (RGB) color space to luminance-chrominance (NTSC) space. The input may be of class uint8, uint16, single, or double. The output is of class double.
Implementation Note: The reference matrix for the transformation is
/Y\ 0.299 0.587 0.114 /R\ |I| = 0.596 -0.274 -0.322 |G| \Q/ 0.211 -0.523 0.312 \B/
as documented in http://en.wikipedia.org/wiki/YIQ and truncated to 3 significant figures. Note: The FCC version of NTSC uses only 2 significant digits and is slightly different.
Transform a colormap or image from luminance-chrominance (NTSC) space to red-green-blue (RGB) color space.
Implementation Note: The conversion matrix is chosen to be the inverse of the matrix used for rgb2ntsc such that
x == ntsc2rgb (rgb2ntsc (x))
MATLAB uses a slightly different matrix where rounding means the equality above does not hold.
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