The user can select points on a plot with the ginput
function or
select the position at which to place text on the plot with the
gtext
function using the mouse.
[x, y, buttons] =
ginput (n)
¶[x, y, buttons] =
ginput ()
¶Return the position and type of mouse button clicks and/or key strokes in the current figure window.
If n is defined, then capture n events before returning.
When n is not defined ginput
will loop until the return key
RET is pressed.
The return values x, y are the coordinates where the mouse was clicked in the units of the current axes. The return value button is 1, 2, or 3 for the left, middle, or right button. If a key is pressed the ASCII value is returned in button.
Implementation Note: ginput
is intenteded for 2-D plots. For 3-D
plots see the currentpoint property of the current axes which can be
transformed with knowledge of the current view
into data units.
See also: gtext, waitforbuttonpress.
b =
waitforbuttonpress ()
¶Wait for mouse click or key press over the current figure window.
The return value of b is 0 if a mouse button was pressed or 1 if a key was pressed.
(s)
¶({s1, s2, …})
¶({s1; s2; …})
¶(…, prop, val, …)
¶h =
gtext (…)
¶Place text on the current figure using the mouse.
The string argument s may be a character array or a cell array of strings. If s has more than one row, each row is used to create a separate text object after a mouse click. For example:
Place a single string after one mouse click
gtext ("I clicked here")
Place two strings after two mouse clicks
gtext ({"I clicked here"; "and there"})
Place two strings, each with two lines, after two mouse clicks
gtext ({"I clicked", "here"; "and", "there"})
Optional property/value pairs are passed directly to the underlying text objects.
The full list of text object properties is documented at Text Properties.
The optional return value h holds the graphics handle(s) to the created text object(s).
More sophisticated user interaction mechanisms can be obtained using the ui* family of functions, see UI Elements.