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FloatNDArray | bsxfun_add (const FloatNDArray &, const FloatNDArray &) |
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FloatNDArray | bsxfun_div (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | bsxfun_eq (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | bsxfun_ge (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | bsxfun_gt (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | bsxfun_le (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | bsxfun_lt (const FloatNDArray &, const FloatNDArray &) |
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FloatNDArray | bsxfun_max (const FloatNDArray &, const FloatNDArray &) |
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FloatNDArray | bsxfun_min (const FloatNDArray &, const FloatNDArray &) |
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FloatNDArray | bsxfun_mul (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | bsxfun_ne (const FloatNDArray &, const FloatNDArray &) |
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FloatComplexNDArray | bsxfun_pow (const FloatComplexNDArray &, const FloatNDArray &) |
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FloatComplexNDArray | bsxfun_pow (const FloatNDArray &, const FloatComplexNDArray &) |
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FloatNDArray | bsxfun_pow (const FloatNDArray &, const FloatNDArray &) |
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FloatNDArray | bsxfun_sub (const FloatNDArray &, const FloatNDArray &) |
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FloatNDArray | imag (const FloatComplexNDArray &a) |
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FloatNDArray | max (const FloatNDArray &a, const FloatNDArray &b) |
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FloatNDArray | max (const FloatNDArray &m, float d) |
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FloatNDArray | max (float d, const FloatNDArray &m) |
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FloatNDArray | min (const FloatNDArray &a, const FloatNDArray &b) |
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FloatNDArray | min (const FloatNDArray &m, float d) |
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FloatNDArray | min (float d, const FloatNDArray &m) |
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boolNDArray | mx_el_and (const float &, const FloatNDArray &) |
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boolNDArray | mx_el_and (const FloatNDArray &, const float &) |
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boolNDArray | mx_el_and (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | mx_el_and_not (const float &, const FloatNDArray &) |
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boolNDArray | mx_el_and_not (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | mx_el_eq (const float &, const FloatNDArray &) |
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boolNDArray | mx_el_eq (const FloatNDArray &, const float &) |
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boolNDArray | mx_el_eq (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | mx_el_ge (const float &, const FloatNDArray &) |
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boolNDArray | mx_el_ge (const FloatNDArray &, const float &) |
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boolNDArray | mx_el_ge (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | mx_el_gt (const float &, const FloatNDArray &) |
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boolNDArray | mx_el_gt (const FloatNDArray &, const float &) |
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boolNDArray | mx_el_gt (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | mx_el_le (const float &, const FloatNDArray &) |
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boolNDArray | mx_el_le (const FloatNDArray &, const float &) |
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boolNDArray | mx_el_le (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | mx_el_lt (const float &, const FloatNDArray &) |
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boolNDArray | mx_el_lt (const FloatNDArray &, const float &) |
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boolNDArray | mx_el_lt (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | mx_el_ne (const float &, const FloatNDArray &) |
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boolNDArray | mx_el_ne (const FloatNDArray &, const float &) |
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boolNDArray | mx_el_ne (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | mx_el_not_and (const FloatNDArray &, const float &) |
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boolNDArray | mx_el_not_and (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | mx_el_not_or (const FloatNDArray &, const float &) |
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boolNDArray | mx_el_not_or (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | mx_el_or (const float &, const FloatNDArray &) |
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boolNDArray | mx_el_or (const FloatNDArray &, const float &) |
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boolNDArray | mx_el_or (const FloatNDArray &, const FloatNDArray &) |
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boolNDArray | mx_el_or_not (const float &, const FloatNDArray &) |
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boolNDArray | mx_el_or_not (const FloatNDArray &, const FloatNDArray &) |
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FloatNDArray | operator* (const float &x, const FloatNDArray &y) |
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FloatNDArray | operator* (const FloatNDArray &x, const float &y) |
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FloatNDArray | operator*= (FloatNDArray &x, const float &y) |
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FloatNDArray | operator+ (const float &x, const FloatNDArray &y) |
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FloatNDArray | operator+ (const FloatNDArray &x) |
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FloatNDArray | operator+ (const FloatNDArray &x, const float &y) |
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FloatNDArray | operator+ (const FloatNDArray &x, const FloatNDArray &y) |
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FloatNDArray | operator+= (FloatNDArray &x, const float &y) |
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FloatNDArray | operator+= (FloatNDArray &x, const FloatNDArray &y) |
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FloatNDArray | operator- (const float &x, const FloatNDArray &y) |
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FloatNDArray | operator- (const FloatNDArray &x) |
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FloatNDArray | operator- (const FloatNDArray &x, const float &y) |
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FloatNDArray | operator- (const FloatNDArray &x, const FloatNDArray &y) |
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FloatNDArray | operator-= (FloatNDArray &x, const float &y) |
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FloatNDArray | operator-= (FloatNDArray &x, const FloatNDArray &y) |
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FloatNDArray | operator/ (const float &x, const FloatNDArray &y) |
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FloatNDArray | operator/ (const FloatNDArray &x, const float &y) |
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FloatNDArray | operator/= (FloatNDArray &x, const float &y) |
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FloatNDArray | product (const FloatNDArray &x, const FloatNDArray &y) |
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FloatNDArray | product_eq (FloatNDArray &x, const FloatNDArray &y) |
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FloatNDArray | quotient (const FloatNDArray &x, const FloatNDArray &y) |
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FloatNDArray | quotient_eq (FloatNDArray &x, const FloatNDArray &y) |
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FloatNDArray | real (const FloatComplexNDArray &a) |
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