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Properties of uimenu
objects (see uimenu):
Appearance | Callback Execution | Creation/Deletion | Display | Keyboard Interaction | Menu Options | Mouse Interaction | Object Identification | Object Position | Parent/Children
foregroundcolor
: colorspec, def. [0 0 0]
¶The color value of the text for this menu entry.
separator
: {"off"
} | "on"
¶State indicating whether a separator line will be drawn above the current menu position.
busyaction
: "cancel"
| {"queue"
} ¶Define how Octave handles the execution of this object’s callback properties when it is unable to interrupt another object’s executing callback. This is only relevant when the currently executing callback object has its interruptible
property set to "off"
. The busyaction
property of the interrupting callback object indicates whether the interrupting callback is queued ("queue"
(default)) or discarded ("cancel"
).
See Callbacks section.
interruptible
: "off"
| {"on"
} ¶Specify whether this object’s callback functions may be interrupted by other callbacks. By default interruptible
is "on"
and callbacks that make use of drawnow
, figure
, waitfor
, getframe
or pause
functions are eventually interrupted.
See Callbacks section.
menuselectedfcn
: string | function handle, def. [](0x0)
¶Function that is called when this menu item is executed. For information on how to write graphics listener functions see Callbacks section.
beingdeleted
: {"off"
} | "on"
¶Property indicating that a function has initiated deletion of the object. beingdeleted
is set to true until the object no longer exists.
createfcn
: string | function handle, def. [](0x0)
¶Callback function executed immediately after uimenu has been created. Function is set by using default property on root object, e.g., set (groot, "defaultuimenucreatefcn", 'disp ("uimenu created!")')
.
For information on how to write graphics listener functions see Callbacks section.
deletefcn
: string | function handle, def. [](0x0)
¶Callback function executed immediately before uimenu is deleted.
For information on how to write graphics listener functions see Callbacks section.
clipping
: "off"
| {"on"
} ¶If clipping
is "on"
, the uimenu is clipped in its parent axes limits.
visible
: "off"
| {"on"
} ¶If visible
is "off"
, the uimenu is not rendered on screen.
accelerator
: character, def. ""
¶A character that when pressed together with CTRL will execute this menu entry (e.g., "x"
for CTRL+x
).
checked
: {"off"
} | "on"
¶Sets whether or not a mark appears at this menu entry.
enable
: "off"
| {"on"
} ¶Sets whether this menu entry is active or is grayed out.
text
: string, def. ""
¶The text for this menu entry. A "&"
character can be used to mark the "accelerator"
key
buttondownfcn
: string | function handle, def. [](0x0)
¶buttondownfcn
is unused.
contextmenu
: graphics handle, def. [](0x0)
¶Graphics handle of the uicontextmenu object that is currently associated to this uimenu object.
hittest
: "off"
| {"on"
} ¶Specify whether uimenu processes mouse events or passes them to ancestors of the object. When enabled, the object may respond to mouse clicks by evaluating the "buttondownfcn"
, showing the uicontextmenu, and eventually becoming the root "currentobject"
. This property is only relevant when the object can accept mouse clicks which is determined by the "pickableparts"
property. See pickableparts property.
pickableparts
: "all"
| "none"
| {"visible"
} ¶Specify whether uimenu will accept mouse clicks. By default, pickableparts
is "visible"
and only visible parts of the uimenu or its children may react to mouse clicks. When pickableparts
is "all"
both visible and invisible parts (or children) may react to mouse clicks. When pickableparts
is "none"
mouse clicks on the object are ignored and transmitted to any objects underneath this one. When an object is configured to accept mouse clicks the "hittest"
property will determine how they are processed. See hittest property.
selected
: {"off"
} | "on"
¶Property indicates whether this uimenu is selected.
selectionhighlight
: "off"
| {"on"
} ¶If selectionhighlight
is "on"
, then the uimenu’s selection state is visually highlighted.
tag
: string, def. ""
¶A user-defined string to label the graphics object.
type
(read-only): string ¶Class name of the graphics object. type
is always "uimenu"
.
userdata
: Any Octave data, def. [](0x0)
¶User-defined data to associate with the graphics object.
position
: scalar, def. 4
¶A scalar value containing the relative menu position from the left or top depending on the orientation of the menu.
children
(read-only): vector of graphics handles, def. [](0x1)
¶Graphics handles of the uimenu’s children.
handlevisibility
: "callback"
| "off"
| {"on"
} ¶If handlevisibility
is "off"
, the uimenu’s handle is not visible in its parent’s "children"
property.
parent
: graphics handle ¶Handle of the parent graphics object.
Next: Uibuttongroup Properties, Previous: Light Properties, Up: Graphics Object Properties [Contents][Index]