The remaining couple of methods are used to get and set various properties of the audioplayer object.
value =
get (player, name)
¶values =
get (player, {name1, name2, …})
¶values =
get (player)
¶Return the value of the property identified by name.
If name is a cell array return the values of the properties identified by the elements of the cell array. Given only the player object, return a scalar structure with values for all properties of player. The field names of the structure correspond to the property names.
See also: @audioplayer/set, @audioplayer/audioplayer.
(player, name, value)
¶(player, name_cell, value_cell)
¶(player, properties_struct)
¶properties =
set (player)
¶Set the value of property specified by name to a given value.
If name and value are cell arrays, set each property to the corresponding value. Given a structure of properties with fields corresponding to property names, set the value of those properties to the corresponding field values. Given only an audioplayer object, return a structure of configurable properties (i.e., writeable properties).
See also: @audioplayer/get, @audioplayer/audioplayer.