GNU Octave  8.1.0
A high-level interpreted language, primarily intended for numerical computations, mostly compatible with Matlab
opengl_renderer::patch_tessellator Member List

This is the complete list of members for opengl_renderer::patch_tessellator, including all inherited members.

add_vertex(double *loc, void *data) constopengl_tessellatorinline
begin(GLenum type)opengl_renderer::patch_tessellatorinlineprotectedvirtual
begin_contour(void) constopengl_tessellatorinline
begin_polygon(bool filled=true)opengl_tessellatorinline
combine(GLdouble xyz[3], void *data[4], GLfloat w[4], void **out_data)opengl_renderer::patch_tessellatorinlineprotectedvirtual
edge_flag(GLboolean)opengl_tessellatorinlineprotectedvirtual
end(void)opengl_renderer::patch_tessellatorinlineprotectedvirtual
end_contour(void) constopengl_tessellatorinline
end_polygon(void) constopengl_tessellatorinline
error(GLenum err)opengl_tessellatorinlineprotectedvirtual
fcn typedefopengl_tessellator
init(void)opengl_tessellatorinlineprotectedvirtual
is_filled(void) constopengl_tessellatorinlineprotected
m_color_modeopengl_renderer::patch_tessellatorprivate
m_face_lightingopengl_renderer::patch_tessellatorprivate
m_fillopengl_tessellatorprivate
m_firstopengl_renderer::patch_tessellatorprivate
m_glu_tessopengl_tessellatorprivate
m_indexopengl_renderer::patch_tessellatorprivate
m_light_modeopengl_renderer::patch_tessellatorprivate
m_rendereropengl_renderer::patch_tessellatorprivate
m_tmp_vdataopengl_renderer::patch_tessellatorprivate
opengl_tessellator(void)opengl_tessellatorinline
opengl_tessellator(const opengl_tessellator &)=deleteopengl_tessellator
operator=(const patch_tessellator &)=deleteopengl_renderer::patch_tessellatorprivate
opengl_tessellator::operator=(const opengl_tessellator &)=deleteopengl_tessellator
patch_tessellator(opengl_renderer *r, int cmode, int lmode, bool fl, float idx=0.0)opengl_renderer::patch_tessellatorinline
patch_tessellator(const patch_tessellator &)=deleteopengl_renderer::patch_tessellatorprivate
tess_begin(GLenum type, void *t)opengl_tessellatorinlineprivatestatic
tess_combine(GLdouble c[3], void *v[4], GLfloat w[4], void **out, void *t)opengl_tessellatorinlineprivatestatic
tess_edge_flag(GLboolean flag, void *t)opengl_tessellatorinlineprivatestatic
tess_end(void *t)opengl_tessellatorinlineprivatestatic
tess_error(GLenum err, void *t)opengl_tessellatorinlineprivatestatic
tess_vertex(void *v, void *t)opengl_tessellatorinlineprivatestatic
vertex(void *data)opengl_renderer::patch_tessellatorinlineprotectedvirtual
~opengl_tessellator(void)opengl_tessellatorinlinevirtual