This is the complete list of members for opengl_texture, including all inherited members.
bind(int mode=GL_TEXTURE_2D) const | opengl_texture | inline |
create(opengl_functions &glfcns, const octave_value &data) | opengl_texture | static |
is_valid(void) const | opengl_texture | inline |
m_rep | opengl_texture | private |
opengl_texture(opengl_functions &glfcns) | opengl_texture | inline |
opengl_texture(opengl_functions &glfcns, GLuint id, int w, int h, int tw, int th) | opengl_texture | inline |
opengl_texture(const opengl_texture &)=default | opengl_texture | |
opengl_texture(const std::shared_ptr< texture_rep > &new_rep) | opengl_texture | inlineprivate |
operator=(const opengl_texture &)=default | opengl_texture | |
tex_coord(double q, double r) const | opengl_texture | inline |
~opengl_texture(void)=default | opengl_texture |