GNU Octave  6.2.0
A high-level interpreted language, primarily intended for numerical computations, mostly compatible with Matlab
octave::opengl_renderer::patch_tessellator Member List

This is the complete list of members for octave::opengl_renderer::patch_tessellator, including all inherited members.

add_vertex(double *loc, void *data) constoctave::opengl_tessellatorinline
begin(GLenum type)octave::opengl_renderer::patch_tessellatorinlineprotectedvirtual
begin_contour(void) constoctave::opengl_tessellatorinline
begin_polygon(bool filled=true)octave::opengl_tessellatorinline
color_modeoctave::opengl_renderer::patch_tessellatorprivate
combine(GLdouble xyz[3], void *data[4], GLfloat w[4], void **out_data)octave::opengl_renderer::patch_tessellatorinlineprotectedvirtual
edge_flag(GLboolean)octave::opengl_tessellatorinlineprotectedvirtual
end(void)octave::opengl_renderer::patch_tessellatorinlineprotectedvirtual
end_contour(void) constoctave::opengl_tessellatorinline
end_polygon(void) constoctave::opengl_tessellatorinline
error(GLenum err)octave::opengl_tessellatorinlineprotectedvirtual
face_lightingoctave::opengl_renderer::patch_tessellatorprivate
fcn typedefoctave::opengl_tessellator
filloctave::opengl_tessellatorprivate
firstoctave::opengl_renderer::patch_tessellatorprivate
glu_tessoctave::opengl_tessellatorprivate
indexoctave::opengl_renderer::patch_tessellatorprivate
init(void)octave::opengl_tessellatorinlineprotectedvirtual
is_filled(void) constoctave::opengl_tessellatorinlineprotected
light_modeoctave::opengl_renderer::patch_tessellatorprivate
opengl_tessellator(void)octave::opengl_tessellatorinline
opengl_tessellator(const opengl_tessellator &)=deleteoctave::opengl_tessellator
operator=(const patch_tessellator &)=deleteoctave::opengl_renderer::patch_tessellatorprivate
octave::opengl_tessellator::operator=(const opengl_tessellator &)=deleteoctave::opengl_tessellator
patch_tessellator(opengl_renderer *r, int cmode, int lmode, bool fl, float idx=0.0)octave::opengl_renderer::patch_tessellatorinline
patch_tessellator(const patch_tessellator &)=deleteoctave::opengl_renderer::patch_tessellatorprivate
rendereroctave::opengl_renderer::patch_tessellatorprivate
tess_begin(GLenum type, void *t)octave::opengl_tessellatorinlineprivatestatic
tess_combine(GLdouble c[3], void *v[4], GLfloat w[4], void **out, void *t)octave::opengl_tessellatorinlineprivatestatic
tess_edge_flag(GLboolean flag, void *t)octave::opengl_tessellatorinlineprivatestatic
tess_end(void *t)octave::opengl_tessellatorinlineprivatestatic
tess_error(GLenum err, void *t)octave::opengl_tessellatorinlineprivatestatic
tess_vertex(void *v, void *t)octave::opengl_tessellatorinlineprivatestatic
tmp_vdataoctave::opengl_renderer::patch_tessellatorprivate
vertex(void *data)octave::opengl_renderer::patch_tessellatorinlineprotectedvirtual
~opengl_tessellator(void)octave::opengl_tessellatorinlinevirtual