GNU Octave  3.8.0
A high-level interpreted language, primarily intended for numerical computations, mostly compatible with Matlab
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opengl_renderer Member List

This is the complete list of members for opengl_renderer, including all inherited members.

camera_diropengl_rendererprivate
camera_posopengl_rendererprivate
clip_code(double x, double y, double z) const opengl_rendererinlineprivate
draw(const graphics_object &go, bool toplevel=true)opengl_renderervirtual
draw(const Matrix &hlist, bool toplevel=false)opengl_rendererinlinevirtual
draw_axes(const axes::properties &props)opengl_rendererprotectedvirtual
draw_axes_boxes(const axes::properties &props)opengl_rendererprivate
draw_axes_children(const axes::properties &props)opengl_rendererprivate
draw_axes_planes(const axes::properties &props)opengl_rendererprivate
draw_axes_x_grid(const axes::properties &props)opengl_rendererprivate
draw_axes_y_grid(const axes::properties &props)opengl_rendererprivate
draw_axes_z_grid(const axes::properties &props)opengl_rendererprivate
draw_figure(const figure::properties &props)opengl_rendererprotectedvirtual
draw_hggroup(const hggroup::properties &props)opengl_rendererprotectedvirtual
draw_image(const image::properties &props)opengl_rendererprotectedvirtual
draw_line(const line::properties &props)opengl_rendererprotectedvirtual
draw_marker(double x, double y, double z, const Matrix &lc, const Matrix &fc)opengl_rendererprotectedvirtual
draw_patch(const patch::properties &props)opengl_rendererprotectedvirtual
draw_pixels(GLsizei w, GLsizei h, GLenum format, GLenum type, const GLvoid *data)opengl_rendererprotectedvirtual
draw_surface(const surface::properties &props)opengl_rendererprotectedvirtual
draw_text(const text::properties &props)opengl_rendererprotectedvirtual
draw_uipanel(const uipanel::properties &props, const graphics_object &go)opengl_rendererprotectedvirtual
end_marker(void)opengl_rendererprotectedvirtual
filled_marker_idopengl_rendererprivate
get_transform(void) const opengl_rendererinlinevirtual
init_gl_context(bool enhanced, const Matrix &backgroundColor)opengl_rendererprotectedvirtual
init_marker(const std::string &m, double size, float width)opengl_rendererprotectedvirtual
is_nan_or_inf(double x, double y, double z) const opengl_rendererinlineprivate
make_marker_list(const std::string &m, double size, bool filled) const opengl_rendererprivate
marker_idopengl_rendererprivate
opengl_renderer(void)opengl_rendererinline
opengl_renderer(const opengl_renderer &)opengl_rendererinlineprivate
operator=(const opengl_renderer &)opengl_rendererinlineprivate
render_grid(const std::string &gridstyle, const Matrix &ticks, double lim1, double lim2, double p1, double p1N, double p2, double p2N, int xyz, bool is_3D)opengl_rendererprotectedvirtual
render_text(const std::string &txt, double x, double y, double z, int halign, int valign, double rotation=0.0)opengl_rendererprotectedvirtual
render_tickmarks(const Matrix &ticks, double lim1, double lim2, double p1, double p1N, double p2, double p2N, double dx, double dy, double dz, int xyz, bool doubleside)opengl_rendererprotectedvirtual
render_ticktexts(const Matrix &ticks, const string_vector &ticklabels, double lim1, double lim2, double p1, double p2, int xyz, int ha, int va, int &wmax, int &hmax)opengl_rendererprotectedvirtual
set_clipbox(double x1, double x2, double y1, double y2, double z1, double z2)opengl_rendererprotectedvirtual
set_clipping(bool on)opengl_rendererprotectedvirtual
set_color(const Matrix &c)opengl_rendererprotectedvirtual
set_font(const base_properties &props)opengl_rendererprotectedvirtual
set_linestyle(const std::string &s, bool stipple=false)opengl_rendererprotectedvirtual
set_linewidth(float w)opengl_rendererprotectedvirtual
set_polygon_offset(bool on, double offset=0.0)opengl_rendererprotectedvirtual
set_viewport(int w, int h)opengl_renderervirtual
setup_opengl_transformation(const axes::properties &props)opengl_rendererprotectedvirtual
text_rendereropengl_rendererprivate
text_to_pixels(const std::string &txt, uint8NDArray &pixels, Matrix &bbox, int halign=0, int valign=0, double rotation=0.0)opengl_rendererprotectedvirtual
toolkitopengl_rendererprivate
xformopengl_rendererprivate
xmaxopengl_rendererprivate
xminopengl_rendererprivate
xZ1opengl_rendererprivate
xZ2opengl_rendererprivate
ymaxopengl_rendererprivate
yminopengl_rendererprivate
zmaxopengl_rendererprivate
zminopengl_rendererprivate
~opengl_renderer(void)opengl_rendererinlinevirtual