opengl_renderer Member List
This is the complete list of members for
opengl_renderer, including all inherited members.
draw(const graphics_handle &h) | opengl_renderer | [inline, virtual] |
draw(const graphics_object &go) | opengl_renderer | [virtual] |
draw(const Matrix &hlist) | opengl_renderer | [inline, virtual] |
draw(const figure::properties &props) | opengl_renderer | [protected, virtual] |
draw(const axes::properties &props) | opengl_renderer | [protected, virtual] |
draw(const line::properties &props) | opengl_renderer | [protected, virtual] |
draw(const surface::properties &props) | opengl_renderer | [protected, virtual] |
draw(const patch::properties &props) | opengl_renderer | [protected, virtual] |
draw(const hggroup::properties &props) | opengl_renderer | [protected, virtual] |
draw(const text::properties &props) | opengl_renderer | [protected, virtual] |
draw(const image::properties &props) | opengl_renderer | [protected, virtual] |
draw_marker(double x, double y, double z, const Matrix &lc, const Matrix &fc) | opengl_renderer | [protected, virtual] |
draw_text(const std::string &txt, double x, double y, double z, int halign, int valign, double rotation=0.0) | opengl_renderer | [protected, virtual] |
end_marker(void) | opengl_renderer | [protected, virtual] |
init_marker(const std::string &m, double size, float width) | opengl_renderer | [protected, virtual] |
opengl_renderer(void) | opengl_renderer | [inline] |
set_clipbox(double x1, double x2, double y1, double y2, double z1, double z2) | opengl_renderer | [protected, virtual] |
set_clipping(bool on) | opengl_renderer | [protected, virtual] |
set_color(const Matrix &c) | opengl_renderer | [protected, virtual] |
set_font(const base_properties &props) | opengl_renderer | [protected, virtual] |
set_linestyle(const std::string &s, bool stipple=false) | opengl_renderer | [protected, virtual] |
set_linewidth(float w) | opengl_renderer | [protected, virtual] |
set_polygon_offset(bool on, double offset=0.0) | opengl_renderer | [protected, virtual] |
set_viewport(int w, int h) | opengl_renderer | [virtual] |
~opengl_renderer(void) | opengl_renderer | [inline, virtual] |